#include "characters/enemies/SpecimenEnemy.hh"
#include "items/item.hh"
#include "locations/location.hh"
#include "locations/Lab.hh"
#include <string>

Lab::Lab(){}

std::string Lab::getName() const {
    return "Specimen Room";
}

std::string Lab::getDescription() const {
    return "A place with an out-of-control experimental specimen";
}

std::string Lab::when_enter() {
    return "You entered the specimen room.";
}


Player& Lab::in(Player& a){
    SpecimenEnemy spe;
    a.combatLoop(&spe);
    return a;
}

std::string Lab::when_exit() const {
    return "You exited the specimen room.";
}